Hey there! I'm a 3D artist with a focus on environment art :) I love creating 3D worlds by modelling all kind of props, texturing them so I can bring them to life and finally rendering on Maya using Arnold, V-Ray and Redshift.
Responsible for 3D modelling, texturing and lookdev of props related to environment art. I'm also assigned to scene assembly and scattering for environments. I can also create vegetation on speedtree and optimize it for proxy scattering on Arnold, Vray and Redshift.